Eldritch blast!
3rd (final) year uni project - Character Modelling
Using a concept created by Pencil-Top (with permission), I created a game-ready character asset using a high-to-low poly pipeline. Made to expand my skillset, learn new techniques and explore my current abilities in 3D modelling, texturing and rigging.
I had a lot of fun making Kallaia! She's a really interesting character design, and I feel I did a good job capturing her spirit from the concept art. She's a little more, uh, energetic here though; maybe someone made her mad ^^;
The character model is 27,355 tris, with an additional 3k or so used for the vfx in the scene.
All textures for the character are 4k
All textures for the vfx are 2k
(and yes, I know that it's warlocks that use Eldritch Blast, not sorcerers!)
Action Pose Turnaround
Mviewer file